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gamification [2016/10/23 04:11] (current) – created - external edit 127.0.0.1
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 +== Gamification [遊戲化]==
  
 +在非遊戲的環境中(應用程式、傳播內容或媒體),置入遊樂(game play)的機制,讓人們更黏著、投入與獲得樂趣。
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 +應用遊戲要素增加人們對特定內容或應用的黏著度,並非全新的概念。但由於社會網絡應用的興起,2010 下半年,商業與行銷產業開始探究如何將遊戲機制應用在非遊戲性的服務、產品或內容上,以增強服務、產品或內容的黏著度。((Daniels, Matt (September 23, 2010). "Businesses need to get in the game". Marketing Week.))
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 +== Links ==
 +{{rss>http://feeds.delicious.com/v2/rss/xxc/gamification?count=15}}
 +== Metadata/Backlinks ==
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 +{{backlinks>.}}
 +{{tag>game gamification}}