The Social TV Phenomenon: New Technologies Look to Enhance Television’s Role as an Enabler of Social Interaction / Torrez-Riley (2011)
Citation - Torrez-Riley, J. (2011). The Social TV Phenomenon: New Technologies Look to Enhance Television’s Role as an Enabler of Social Interaction.
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Abstract
電視在參與社會互動中所扮演的角色;及這個碎片化與時間平移觀看的新時代,如何改變電視的角色。 This paper provides a historical perspective of television’s role in engaging social interaction, and looks at how a new era of fragmented consumption and time-shifted viewing has altered this role.
透過對過往原型的研究,定義建立社會電視應用軟體有哪些主要的元件,如周遭環境展現(? ambient display)與觀眾連結性(viewer connectedness)。 Research of past prototypes is examined to define the primary components needed to create a successful Social TV application like ambient display and viewer connectedness.
分析新的社會電視互動應用,如 GetGlue, Miso, IntoNow, TVplus
背景/動機:
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方法:
資料:
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Content
電視媒體
電視媒體的單向性
Thompson 1): 電視被認為一種單向的、非互動性的媒體,而觀眾能做的有限。 Television has received an unfair assessment in the realm of interactive media. It is often considered anti-social, escapist, and only “quasi-interactive,” meaning it is limited in how much users, or in TV’s case viewers, can contribute (Thompson, 1995).
電視媒體的社會性
成為美國家庭的核心角色 In a short amount of time, television began to play a central role in American homes (Huston et al., 1992)
前晚電視節目內容,成為辦公室飲水器旁的談話主題。 Last night’s television programming became a regular topic of conversation around the office water-cooler (Nathan et al., 1991).
電視媒體互動性:
1940s 電子火爐 “electronic hearth” as early as the 1940s (Tichi, 1991).
Nathan, M., Harrison, C., Yarosh, S., & Terveen, L. (2008). CollaboraTV: making television viewing social again. Proceedings from UXTV '08: The First International Conference on Designing Interactive User Experiences for TV and Video. New York, NY: ACM Press. doi: 10.1145/1453805.1453824