== The Social TV Phenomenon: New Technologies Look to Enhance Television’s Role as an Enabler of Social Interaction / Torrez-Riley (2011) **Citation** - Torrez-Riley, J. (2011). The Social TV Phenomenon: New Technologies Look to Enhance Television’s Role as an Enabler of Social Interaction. **Keyword** - == Abstract * 電視在參與社會互動中所扮演的角色;及這個碎片化與時間平移觀看的新時代,如何改變電視的角色。 \\ This paper provides a historical perspective of television’s role in engaging social interaction, and looks at how a new era of fragmented consumption and time-shifted viewing has altered this role. * 從歷史觀點,就目前線上與行動應用軟體的發展趨勢,說明社會電視(Social TV)的技術演化與次螢幕的興起。這些軟體的目的都是增進觀眾在看電視時的社會互動與參與。 * 透過對過往原型的研究,定義建立社會電視應用軟體有哪些主要的元件,如周遭環境展現(? ambient display)與觀眾連結性(viewer connectedness)。\\ Research of past prototypes is examined to define the primary components needed to create a successful Social TV application like ambient display and viewer connectedness. * 分析新的社會電視互動應用,如 GetGlue, Miso, IntoNow, TVplus * 背景/動機: * 假定: * 方法: * 資料: * 發現: == Content * 電視媒體 ** 電視媒體的單向性 *** Thompson ((Thompson, J. B. (1995). The media and modernity, a social theory of the media. Stanford, CA: Stanford Univ Press. Retrieved from http://books.google.com/books/feeds/volumes?q=9780804726795)): 電視被認為一種單向的、非互動性的媒體,而觀眾能做的有限。\\ Television has received an unfair assessment in the realm of interactive media. It is often considered anti-social, escapist, and only “quasi-interactive,” meaning it is limited in how much users, or in TV’s case viewers, can contribute (Thompson, 1995). ** 電視媒體的社會性 *** 成為美國家庭的核心角色 \\ In a short amount of time, television began to play a central role in American homes (Huston et al., 1992) *** 前晚電視節目內容,成為辦公室飲水器旁的談話主題。\\ Last night’s television programming became a regular topic of conversation around the office water-cooler (Nathan et al., 1991). ** 電視媒體互動性: *** 1940s 電子火爐 “electronic hearth” as early as the 1940s (Tichi, 1991). *** (Nathan, Harrison, Yarosh, & Terveen, 2008((Nathan, M., Harrison, C., Yarosh, S., & Terveen, L. (2008). CollaboraTV: making television viewing social again. Proceedings from UXTV '08: The First International Conference on Designing Interactive User Experiences for TV and Video. New York, NY: ACM Press. doi: 10.1145/1453805.1453824))). *** 觀眾投票 *** 利用網際網絡的線上互動工具,如問答、投票、留言功能 == Note == Metadata/Backlinks {{backlinks>.}} {{tag>television_watching second_screen}} **file link** - [[google.s>torrez-riley j. 2011 . the social tv phenomenon|Google Schloar]], [[xxcfile>torrez-riley j. 2011 . the social tv phenomenon|XXC]]